ProEXR File Description
=Attributes=
applied_color_corrections (int): 0
cameraAperture (float): 35.9999
cameraFNumber (float): 8
cameraFarClip (float): 1e+30
cameraFarRange (float): 1e+18
cameraFocalLength (float): 45
cameraFov (float): 41.4406
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 1e+18
cameraTransform (m44f): [{-0.901833, 0.242868, 0.35737, -12.0357}, {0.432086, 0.506905, 0.745888, 132.868}, {1.38778e-17, 0.827081, -0.562083, 143.515}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 3307, 2331]
displayWindow (box2i): [0, 0, 3307, 2331]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
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vrayInfo/camera (string): "camera1"
vrayInfo/cleanupTimeID (string): "0.0s"
vrayInfo/computername (string): "e04nw1010"
vrayInfo/cpu (string): "Intel(R) Xeon(R) Gold 6132 CPU @ 2.60GHz"
vrayInfo/date (string): "2023/Nov/15"
vrayInfo/elapsedtime (string): "47m 40.2s"
vrayInfo/engine (string): "CPU"
vrayInfo/filename (string): "P:/_LXXUS/RZ/20231027_RZ_23112MaruToku/RZ_23112MaruToku_project/scenes/_setUp/tai/398D_Special_Edition_scuff_plate.mb"
vrayInfo/frame (string): "00000"
vrayInfo/frameTimeID (string): "0.0s"
vrayInfo/freeMemCPU (string): "38.19 (GiB)"
vrayInfo/h (string): "2332"
vrayInfo/lightcacheTimeID (string): "0.0s"
vrayInfo/mhz (string): "2600MHz"
vrayInfo/os (string): "Windows 10 Pro for Workstations (22H2, Build 19045)"
vrayInfo/peakMemory (string): "24087.02 MiB"
vrayInfo/primitives (string): "28300638"
vrayInfo/ram (string): "96976MB"
vrayInfo/renderlayer (string): "defaultRenderLayer"
vrayInfo/rendertime (string): " 0h 47m 36.4s"
vrayInfo/scenename (string): "398D_Special_Edition_scuff_plate"
vrayInfo/sequenceTimeID (string): "0.0s"
vrayInfo/threadPrio (string): "normal"
vrayInfo/threads (string): "56"
vrayInfo/time (string): "13:51:24"
vrayInfo/totalCPUMem (string): "94.70 (GiB)"
vrayInfo/usedMemCPU (string): "10.40 (GiB)"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "5.20.24"
vrayInfo/vrayversion (string): "Version of V-Ray for Maya 5"
vrayInfo/w (string): "3308"
=Channels=
A (float)
AO.B (float)
AO.G (float)
AO.R (float)
B (float)
ET_Car.B (float)
ET_Car.G (float)
ET_Car.R (float)
G (float)
GI.B (float)
GI.G (float)
GI.R (float)
R (float)
lighting.B (float)
lighting.G (float)
lighting.R (float)
mID01 BodyColor.B (float)
mID01 BodyColor.G (float)
mID01 BodyColor.R (float)
mID04 TireWheel.B (float)
mID04 TireWheel.G (float)
mID04 TireWheel.R (float)
mID07 WindowGlass.B (float)
mID07 WindowGlass.G (float)
mID07 WindowGlass.R (float)
mID10 NumberMekki.B (float)
mID10 NumberMekki.G (float)
mID10 NumberMekki.R (float)
mID13 Mirror.B (float)
mID13 Mirror.G (float)
mID13 Mirror.R (float)
multimatte.B (float)
multimatte.G (float)
multimatte.R (float)
multimatte1.B (float)
multimatte1.G (float)
multimatte1.R (float)
multimatte2.B (float)
multimatte2.G (float)
multimatte2.R (float)
multimatte3.B (float)
multimatte3.G (float)
multimatte3.R (float)
multimatte4.B (float)
multimatte4.G (float)
multimatte4.R (float)
multimatte5.B (float)
multimatte5.G (float)
multimatte5.R (float)
multimatte6.B (float)
multimatte6.G (float)
multimatte6.R (float)
oID01 TireL.B (float)
oID01 TireL.G (float)
oID01 TireL.R (float)
oID04 TireR.B (float)
oID04 TireR.G (float)
oID04 TireR.R (float)
oID07 LampFr.B (float)
oID07 LampFr.G (float)
oID07 LampFr.R (float)
oID10 LampRr.B (float)
oID10 LampRr.G (float)
oID10 LampRr.R (float)
oID13 LampOthers.B (float)
oID13 LampOthers.G (float)
oID13 LampOthers.R (float)
oID16 SideMirror.B (float)
oID16 SideMirror.G (float)
oID16 SideMirror.R (float)
oID19 WindowParts.B (float)
oID19 WindowParts.G (float)
oID19 WindowParts.R (float)
oID22 NumberOthers.B (float)
oID22 NumberOthers.G (float)
oID22 NumberOthers.R (float)
oID25 Sensor_etc.B (float)
oID25 Sensor_etc.G (float)
oID25 Sensor_etc.R (float)
oID28 etc1.B (float)
oID28 etc1.G (float)
oID28 etc1.R (float)
oID31 FrParts1.B (float)
oID31 FrParts1.G (float)
oID31 FrParts1.R (float)
oID34 FrParts2.B (float)
oID34 FrParts2.G (float)
oID34 FrParts2.R (float)
oID37 RrParts.B (float)
oID37 RrParts.G (float)
oID37 RrParts.R (float)
oID40 SiderParts.B (float)
oID40 SiderParts.G (float)
oID40 SiderParts.R (float)
rawShadow.B (float)
rawShadow.G (float)
rawShadow.R (float)
reflect.B (float)
reflect.G (float)
reflect.R (float)
refract.B (float)
refract.G (float)
refract.R (float)
selfIllum.B (float)
selfIllum.G (float)
selfIllum.R (float)
specular.B (float)
specular.G (float)
specular.R (float)
zDepth (float)
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